Otherwise it will only get more insulting for the hardworking players whose success will keep getting attributed to their input instead of their skill.Īim Assist is incredibly strong in close range fights, where 95% of fights take place. It would do everyone good to not get butthurt by this and instead work with the community for a fairer game. And the pushback is completely justifiable. It does take plenty of skill to play at the competitive level on a controller. Getting controllered is pretty much a common phrase for these people.Īgain, not an attack on any players. There is no more argument to be had about this, it's fully accepted at this point and it has almost become a joke within the community. This, in addition to the current meta ends up making controller almost a must have for every team to have any hopes of winning their 3v3s. No human can ever hope to match this level of reaction speed that is possible on controllers because of RAA compensation.Īlmost every single player worth their salt in the scene, be it on mnk or controller, have already expressed their opinion on this and it's almost universally agreed at the top that controller is quite op in CQC. And good controller players will follow this up with changing directions manually. In controller, because of RAA, change in direction of the enemy during strafe gets compensated almost in real-time. To some degree, controller players also do this.īut the difference is that mnk is entirely and 100% manual reaction. mnk players have to manually switch directions whenever an enemy is strafing. The biggest advantage to using controllers is the rotational aim assist. The only thing I can agree with u on is the last statement but that won't stop players from complaining because it's their right to defend their livelihood. This is the effect controller has had on the competitive scene. Imagine that, in a movement based, fast fps like apex, controllers dominating so much. Overtime, controller players have risen significantly to the top of the leaderboards to the point where the majority of the kill leaders are controller players in most regions. This wasnt the case when the game launched. Most of the leaderboards have recently shown significant bias towards controller domination. I know you are just trying to defend your preferred input but you are completely wrong dude. Open your eyes man and stop being so toxic. Comp teams are actively looking for CONTROLLER players to join their team. All the top fraggers in both NA and EU are almost exclusively controller players. I can repeat again that the stats are NOT in mnk favor. Who has the best benefit at this range? Controller. Where are the fights decided? Close to mid range. You really need to open up your eyes and understand the actual game. It is very plain to see the benefits of controller. But I do prefer to play mnk because I like fast action and movement. Trust me, mnk does not get a competitive advantage at all. I got tons of gaming experience on both inputs. On Controller you still need to track but you are helped a ton a lot by aim-assist which kinda is like a magnet when you get close to the target. On mnk you need to dedicate tons of practice to get good at tracking. Of course they don't do this in comp but in rank/pubs I see this happen a lot and they get away with it. Good players know how to abuse their advantage. They play things like Pathfinder or Octane and jump straight into your face (because this is where aim-assist kicks in hard!). very good controllers do come right at you.
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